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Information - Gameplay Concepts
 Civilizations
There are 18 Civilizations in the game with which you can play, 18 of them at the same time (if you've got the system to handle that many!). For each of these Civiliations there are one or two leaders available, for a total of 26 leaders. For instance, if you decide to play with the French, you have the choice of playing as Napoleon or as Louis XIV. This affects gameplay as every leader has their own personality and characteristics (a la Civilization abilities in Civ3). When playing as Napoleon, you get stronger Units because he is Aggressive and cheaper wonders because he's Industrious, when playing as Louis XIV, you get free Culture because he is Creative. Every leader has two such traits. Aside from leaders and their personalities, each Civilization has a number of other properties that make it unique: a list of historic City names, a banner or flag which identifies a Civ's Units on the map, a Unique Unit which only that Civ can build.

The following leader traits exist in Civilization IV:

TraitBonusDouble production speed of ...
AggressiveFree Combat I promotion of melee and gunpowder unitsBarracks, Dry dock
Creative+2 culture per cityTheater, Coliseum
Expansive+2 health per cityGranary, Harbor
Organized-50% Civics Upkeep CostCourthouse, Lighthouse
PhilosophicalDouble Great People birth rateUniversity
SpiritualNo AnarchyTemple
Financial+1 gold on plots with 2 gold 
Industrious+50% Wonder production speedForge


Civilization IV: Warlords will feature two new leader traits, but which ones hasn't been announced yet. It also adds 6 new Civilizations.

See the Civilopedia for details on the Civilizations in the game.



Apolyton Civilization Site -- Copyright © Robert Plomp and Jeroen Schweitzer