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 Fantasy Realm, Great Plains, Highland

Fantasy Realm

NOTE: This map type is not shipping with the initial release of Civ4. It will be available later.

Fantastical Map: World Wrap at all map seams (top edge wraps to bottom, left edge to right)
Land-Heavy Map: 52 plots wide, 32 plots tall, at "Standard" map size
Sea Level: "Sea Level" setting will slightly increase or decrease the lake sizes
Oddball Climate: Hot and cold terrain types mix all over the place, defying common sense

RESOURCE APPEARANCE - Choose where and how bonus resources will appear.
  • Logical - Places resources in the normal way (Bananas in the jungle, etc).
  • Irrational - DEFAULT - Places resources anywhere except where they normally appear.
  • Crazy - Eliminates eight resources, chosen randomly, and causes four resources to appear in crazy amounts all over the entire map.
Fantasy Realm

Great Plains

Regional Map: No world wrap
Cramped Map: 44 plots wide, 32 plots tall, at "Standard" map size
Natural Climate: Simulates the real-world climate of the depicted region (more or less).
Great Plains

Highlands

Regional Map: No world wrap
Large Land-Heavy Map: 64 plots wide, 40 plots tall, at "Standard" map size
Regional Climate: Ranging from Snowy to Tropical. Can be north or south of equator!

MOUNTAIN PATTERN - Choose how the mountains will be distributed across the map
  • Random - Randomly picks one of the options.
  • Scattered - Mountains will be spread widely, sprinkled all over the place.
  • Ridgelines - DEFAULT - Mountains will tend to run in small lines or narrow groups.
  • Clustered - Mountains will tend to cluster more, leaving wider valleys.
MOUNTAIN DENSITY - Choose how many peaks and hills will appear.
  • Random - Randomly picks one of the options.
  • Dense Peaks - More mountains than normal (tons and tons of them!)
  • Normal Peaks - DEFAULT
  • Thin Peaks - Fewer peaks (and hills) than normal.
WATER SETTING - Choose the size and amount of bodies of water.
  • Random - Randomly picks one of the options.
  • Small Lakes - DEFAULT - Only 5% of the terrain will be water, all tiny lakes.
  • Large Lakes - 10% of the map will be water, mostly lakes.
  • Seas - 15% of the map will be water, mostly salt-water seas.
Highlands


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