(P)REVIEWS - Civilization IV: Warlords Review by Solver
Civer, Meet Warlords!
Most of you
probably already know what’s new in Warlords at a glance. Other than six new
scenarios, the expansion pack offers six new civs and a total of ten new
leaders. These would be the Ottomans
(led by Mehmed II), the Koreans (Wang Kon), the Celts (Brennus), the Vikings
(Ragnar), the Carthaginians (Hannibal) and the Zulus (Shaka). Additionally,
some of the old civs received new leaders – Ramesses II, Stalin, Winston Churchill and Augustus Caesar.
More interesting
than the leaders themselves are the new traits. There’s whole three of them,
not two, as had been originally said. They are:
·Charismatic. +1 happiness, +1
happiness from Monuments and BroadcastTowers. -25% XP required for
unit promotions.
·Imperialistic. +100% Great General
emergence, +50% Settler production.
·Protective. Free City Garrison I and
Drill I for Archery and Gunpowder units. Double production speed for Walls and
Castles.
These traits have not only been assigned to the new civilizations and
leaders, but the old ones have also been reshuffled. For example, Tokugawa,
formerly Aggressive/Organized, now gets the interesting combination of
Aggressive/Protective. Thus, the new traits are not underrepresented.
And let’s not forget the two other major features of Warlords – vassal
states and Great Generals. These will be covered later in the review. [ ... Previous Page | Next Page ... ]