(P)REVIEWS - Civilization IV: Beyond the Sword Review by Solver
Taking over the fun, one little thing at a time
BtS little things Pros: Some excellent flavour (ethnic units, religion picking), numerous small, yet pleasant, changes.
BtS little things Cons: Some space race changes are dubious. Ethnic units may take a bit to get used to.
As if all the previously mentioned improvements
were not enough, Beyond the Sword also adds some other options and little
things that I will briefly mention.
A new mode of gameplay is available through
Advanced Starts, allowing you to buy components of your empire (such as cities,
units, improvements and technologies) and starting the game with those. In
essence, this is taking the option of starting in a later era a couple of steps
forward. Advanced Starts allow you to jumpstart the game’s early part, if you
want to start with more, and there is strategy in them, too – you can try
different approaches, such as buying more cities or perhaps sticking with just
a couple cities, but have them well improved.
An excellent flavour option is “Pick
Religions”, which allows you to pick which religion you found when you get a
religion-founding tech. You can found Judaism at Meditation or Islam at Code of
Laws. The main effect of this option is that different religions will dominate
different games. Players have noticed how most games are dominated by Buddhism
or Hindiusm. With Pick Religions turned on, Taoism or Islam may well be the
world’s biggest religions. AI leaders will also have their own preferences as
to which religion to found if the option is on.
My favorite new game option is “No Tech
Brokering”. It means that only technologies you have researched can be traded
way. Technologies obtained from trade, goody huts or espionage can not be sold.
It slows down the overall tech rate of the game, as well as creating a larger
technology gap between the most advanced and the most backwards civilizations.
It is quite challenging to dig your way out of being behind in No Brokering
games.
The AI also understands what No Brokering
means. They may occasionally go for techs no one else has just with the goal of
selling them to several other civs, and they will refuse to buy techs they have
nearly completed research on themselves, so you won’t be able to exploit it
that way.
Space race has been enhanced and changed, and
this is actually a dubious change. You now win when your spaceship arrives at
the destination, not when you launch it. You can launch it without some
components, but it will have a chance of failure and be slower than a full
spaceship. While there are situations where you might actually get a race with
two civs launching a spaceship and the winner being decided after that, most of
the time, you’ll still have one civ (hopefully you) launching the spaceship and
winning, with the waiting period being tedious pushing of the End Turn button
most of the time.
On the other hand, a full spaceship now needs more
components (such as 2 Engines), and SS Casings have also been pushed back to
Composites, delaying the spaceship’s completion some. That is a good thing, as
it gives more time to use some Modern military units before someone can launch
their ship.
BtS added lots of little things here and there,
some of which have been requested by fans. For example, the game will now
remember if you set turn on the Show Grid option and it will allow you to
automate your Missionaries (and Executives, too). Vassal states are a little
bit less annoying now that they can no longer own tiles within the fat cross of
your cities.
And of course, I can’t fail to mention
ethnically diverse units. Units from different civilization culture groups now
look different – this applies to units from the first half of the game. Chinese
and Japanese units have a distinctly Asian look to them, and there are other
ethnic graphics, too, such as a Celtic look, a Greco-Roman or a South American
one. This is an excellent change from all units looking European, as was the
case previously.
I believe it is the presence of little things
such as this that is one of the defining differences between a very good
expansion and an excellent one. [ ... Previous Page | Next Page ... ]