| Standard Improvements |
Requires |
Yield |
Special |
 |
Road All Land |
The Wheel |
- |
- |
- |
1 move per 2 squares movement cost +1 square per move with Engineering Can cross rivers with Construction Connects trade network |
 |
Railroad All Land |
Railroad |
- |
- |
- |
1 move per 10 squares movement cost Connects trade network +1 Hammer to Mine, Lumbermill |
 |
Cottage Grassland, Plains, Floodplains Tundra next to Freshwater Grassland Hills |
Pottery |
0 |
0 |
+1 |
Becomes Hamlet in 10 turns |
 |
Hamlet Grown from Cottage |
Pottery |
0 |
0 |
+2 |
Becomes Village in 20 turns Cannot be built directly |
 |
Village Grown from Hamlet
|
Pottery |
0 |
0 |
+3 |
+1 Commerce with Printing Press Becomes Town in 40 turns Cannot be built directly |
 |
Town Grown from Village |
Pottery |
0 |
0 |
+4 |
+1 Hammer with Universal Sufferage +1 Commerce with Printing Press +2 Commerce with Free Speech Cannot be built directly |
 |
Windmill Hills |
Machinery |
+1 |
0 |
+1 |
+1 Hammer with Replaceable Parts +1 Commerce with Electricity |
 |
Watermill Next to rivers |
Machinery |
0 |
+1 |
0 |
+1 Food with State Property +1 Hammer with Replaceable Parts +2 Commerce with Electricity Only one side of river can be used |
 |
Lumber Mill Forest |
Replaceable Parts |
0 |
+1 |
0 |
+1 Commerce next to river +1 Hammer with Railroad Does not destroy forest |
 |
Workshop Grassland, Plains, Floodplains Tundra next to Freshwater |
Metal Casting |
-1 |
+1 |
0 |
+1 Food with State Property +1 Hammer with Guilds +1 Hammer with Chemistry |
 |
Farm Grassland, Plains, Floodplains Tundra next to Freshwater |
Agriculture |
0 |
0 |
0 |
+1 Food with Irrigation +1 Food with Biology Carries Irrigation with Civil Service |
 |
Mine Hills |
Mining |
0 |
+2 |
0 |
Small Chance to Discover Resource +1 Hammer with Railraod |
 |
Fort All Land |
Mathematics |
0 |
0 |
0 |
+25% Tile Defense |